- Integrated new XP and Level functionality - Players are now rewarded with XP with resulting level ups after playing events. Level ups can result in free item drops.
- Fixed basic VR functionality not working - Note that this is still not ideal, we are awaiting a patch from Crytek to get it to a good state
- Added control screens, allowing players to see what the controls for the game are. An input remapping system is in the works, but was not ready for this update
- Exposed a larger amount of CVars to the game again, includign detached camera field of view and more
- Fixed scrolling in menus affecting player
- Improved options menu behaviour when going back - will now ask players to confirm their changes if any were made and not saved
- Fixed cursor not disappearing when using gamepad in replay mode
- Added support for accessing the store in-game
- Improved option slider behaviour
- Fixed UI elements not always being activated
- Fixed ability to use the UI while the workspace was disabled (for example when the steam overlay is open)
- Fixed loading spinner text not appearing
- Added support for "blocking" progress spinners - used to lock the game while waiting for backend response during purchasing
- Implemented basic force feedback (gamepad rumble) when landing or crashing
- Exposed view distance sliders to the advanced visual options
- Fixed menu disappearing if moving or resizing window while animating in
- Improved inactive tile animations
- Fixed a bunch of possible UI crashes
- Implemented game-side support for differing between game versions on the backend
- Reworked analytics implementation
- Fixed json manager copy issue
- Reworked release configuration to always output the most optimized build possible
- Re-ordered quit buttons
- Improved UI in and out animations
- Removed use of alpha for UI scrolling effects, animate in and out of the screen instead
- Disabled freeze and detached camera while in events
- Minor improvements to loading times
- Fixed music manager sometimes incorrectly playing non-existing songs and causing immense main menu lag
- Fixed shader compilation being enabled in release builds
- Fixed inability to hover over inactive UI tiles
- Fixed rare bug where the intro screen would appear when browsing through the store
- Vastly improved customization manager performance when obtaining assets by id
- Implemented basic store asset sorting - Currently limited to sorting by lowest price
- Store favorite icon is now animated
- Fixed drone camera overriding that of the player
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Leighton Fisk
too bad you cant use ps4 remotes anymore
Mikael Hämäläinen
Why i cant play multiplayer
Etienne Gélinas
Still waiting for my key to play