• Tweaked net syncing.
  • Fixed UI tiles overlapping.
  • Fix: Tricks being executed multiple times per frame.
  • Fix: Animations being requested too often.
  • Fix: "updateButtons" function being called repeatedly.
  • Removed leaderboard logging.
  • Resolution is now set to that of the active monitor if the player is playing for the first time.
  • Steam is now initialized before the engine, and is required for the game to start.
  • Fix: Oculus not being detected.
  • Changed @ui_none localization from "Not detected" to "None" to be more clear in the Oculus options.
  • Fixed some rotation issues stopping certain rotation combinations from working properly

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