- Tweaked net syncing.
- Fixed UI tiles overlapping.
- Fix: Tricks being executed multiple times per frame.
- Fix: Animations being requested too often.
- Fix: "updateButtons" function being called repeatedly.
- Removed leaderboard logging.
- Resolution is now set to that of the active monitor if the player is playing for the first time.
- Steam is now initialized before the engine, and is required for the game to start.
- Fix: Oculus not being detected.
- Changed @ui_none localization from "Not detected" to "None" to be more clear in the Oculus options.
- Fixed some rotation issues stopping certain rotation combinations from working properly
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